Status Effect

Type

Max Level

Related Enchantment

Negative

Greatly strengthens the damage inflicted on one by 2/4/6/8/10.

Effect on player is 10% to 20% weaker.

Type

Max Level

Related Enchantment

Negative

Causes 1 point antipathy damage which ignores armor to target every 5/4/3/2/1.5 second(s)

Type

Max Level

Related Enchantment

Positive

Tremendously increases attack damage by 2/3/4 but consumes more hunger points by 15/7/5 ticks per hunger point. Lasts until you kill a creature.

Type

Max Level

Related Enchantment

Positive

Decreases your attack damage by buff level × 9% and instead gives the attacker a certain damage that is calculated by the following formula. The damage to the attacker = the damage you take buff level 45% + damage you take × 50%. This buff will vanish once your hearts are higher than 12.

Type

Max Level

Related Enchantment

Negative

You burn like a zombie under daylight! A helmet is necessary to block the damage.

Largely increases the damage of fire and enables fire to cause damage on helmets.

Rather than milk, the debuff can only be removed by enchanted golden apples or death.

No more negative effects of hunger under this debuff and you can restore 1 hearts and obtain 3 seconds of buff "Strength Ⅰ" by eating rotten meat.

Type

Max Level

Related Enchantment

Negative

Causes 3 points of lightburn fungal infection damage every 2 seconds. Players with the enchantment "Lightburn Fungal Parasitic" are free from this effect.

Type

Max Level

Related Enchantment

Positive

Increases attack damage by 4 points. Grants you extra 1 point attack damage for every buff level.

Type

Max Level

Related Enchantment

Related Status Effect

Negative

Imposes the status effect "Been Resonated" for 8/9/10 seconds on all the nearby mobs. Imposed status effect level is affected by this effect level.

Type

Max Level

Related Enchantment

Related Status Effect

Neutral

Causes the 50%/65%/80% amount of damage as you took to all the nearby creatures who are in the debuff "Agony Resonance".

Type

Max Level

Related Enchantment

Negative

The victim will be repeatedly forcibly lifted and then smashed towards the ground every 2s. Causes certain damage that is calculated by: max health value x 0.2 + current health value x 0.5. The maximum damage point a single smashing can deal is 9/14/16/18/20 and the minimum is 1/1/1/2/3.

Last updated