Status Effect
Last updated
Last updated
Type
Max Level
Related Enchantment
Negative
â…¤
Greatly strengthens the damage inflicted on one by 2/4/6/8/10.
Effect on player is 10% to 20% weaker.
Type
Max Level
Related Enchantment
Negative
â…¤
Causes 1 point antipathy damage which ignores armor to target every 5/4/3/2/1.5 second(s)
Type
Max Level
Related Enchantment
Positive
â…¢
Tremendously increases attack damage by 2/3/4 but consumes more hunger points by 15/7/5 ticks per hunger point. Lasts until you kill a creature.
Type
Max Level
Related Enchantment
Positive
â…©
Decreases your attack damage by buff level × 9% and instead gives the attacker a certain damage that is calculated by the following formula. The damage to the attacker = the damage you take buff level 45% + damage you take × 50%. This buff will vanish once your hearts are higher than 12.
Type
Max Level
Related Enchantment
Negative
â…
You burn like a zombie under daylight! A helmet is necessary to block the damage.
Largely increases the damage of fire and enables fire to cause damage on helmets.
Rather than milk, the debuff can only be removed by enchanted golden apples or death.
No more negative effects of hunger under this debuff and you can restore 1 hearts and obtain 3 seconds of buff "Strength â… " by eating rotten meat.
Type
Max Level
Related Enchantment
Negative
â…
Causes 3 points of lightburn fungal infection damage every 2 seconds. Players with the enchantment "Lightburn Fungal Parasitic" are free from this effect.
Type
Max Level
Related Enchantment
Positive
â…©
Increases attack damage by 4 points. Grants you extra 1 point attack damage for every buff level.
Type
Max Level
Related Enchantment
Related Status Effect
Negative
â…¢
Type
Max Level
Related Enchantment
Related Status Effect
Neutral
â…¢
Type
Max Level
Related Enchantment
Negative
â…¤
The victim will be repeatedly forcibly lifted and then smashed towards the ground every 2s. Causes certain damage that is calculated by: max health value x 0.2 + current health value x 0.5. The maximum damage point a single smashing can deal is 9/14/16/18/20 and the minimum is 1/1/1/2/3.
Imposes the status effect "" for 8/9/10 seconds on all the nearby mobs. Imposed status effect level is affected by this effect level.
Causes the 50%/65%/80% amount of damage as you took to all the nearby creatures who are in the debuff "".